Thursday 29 December 2016

IDP III PROJECT 2A: PROMOTIONAL QIOSK

As a continuation from the previous assignment, we were to design a promotional booth to promote our curative services which includes the consideration of branding and booth functionality. It includes proposing a site and activites for the promotional event along with the CIS items to further explains and offer the services provided in our curative retreat.

Booth Ideation





Design Outcome




CIS Items


Functionality




Model


Final Presentation Board



Reflection

At the very beginning of this assignment, we were struggling on giving the booth its functionality as well as its portable and lightweight structure that we are not giving enough attention to its target user and booth capacity. As we were highlighting visual food workshop as our main services, the initial idea for the booth serves a function to provide a tryout of the program but however, we didn't consider about the natural behavior of kids and changed our idea into an interactive booth with a playful and attractive appearance to increase the chances of visitors and also maximize the booth functionality along with its sustainable and lightweight properties. This assignment was eye opening and also a great experience as I further realized that a design no matter a space, products or even graphics need to be considered from the point of the end user aesthetic value as to push its limits and potential to bring out or create a great design. Through these 2 group assignments, I also appreciated the efforts of each and every group members as all of us had been putting in our greatest efforts and commitment and everyone was a great team-player, throwing in effort to ensure that the progress area as smooth as possible.

Padlet Link: https://padlet.com/seenying12/dietforhappylife

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